Whether they are clerics or not, believers can wield relics if they have the True Believer feat and are high enough character level that if they were a cleric, they would have a spell slot high enough to sacrifice, activating the divine connection to the relic. Whenever the cleric or druid prepares spells (of each morning in the case of a spontaneous divine caster such as the favored soul), he decides whether or not he wants to keep the divine connection to the relic active. Any divine spellcaster such as a cleric, druid, or paladin of the relevant deity can temporarily sacrifice a spell slot of the level specified in the relic's description the divine spellcaster can't use the spell slot anymore, but he can use the relic. The wielder of a relic can establish the divine connection in two ways. That character must devote a measure of spiritual energy to keep open a divine connection between the relic he wields and his deity's power. A relic is a magic item - often, but not always, a wondrous item - that functions only when worn or held by a character who believes in the deity to whom the relic is dedicated.
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